(Wheel of Time, book spoilers, not canon-compliant)
Galad is one to seek the best of any situation, even the loss of his arm. He has an opportunity to relearn new sword forms with his weak hand; like al'Thor, he must accept weakness and realize he cannot solve every problem with righteous duelling; and perhaps some of the women admirers who threw themselves at him, only seeking his physical prowess, will bother someone else instead.
"Do you know how to play sha'rah?" trills Berelain of Mayene. "It's an ancient game, my family has excelled at it since the time of Artur Hawkwing"--and Galad sighs; one hand is more than enough to move the pieces across the board, and not nearly enough to dismiss Berelain.
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Galad is one to seek the best of any situation, even the loss of his arm. He has an opportunity to relearn new sword forms with his weak hand; like al'Thor, he must accept weakness and realize he cannot solve every problem with righteous duelling; and perhaps some of the women admirers who threw themselves at him, only seeking his physical prowess, will bother someone else instead.
"Do you know how to play sha'rah?" trills Berelain of Mayene. "It's an ancient game, my family has excelled at it since the time of Artur Hawkwing"--and Galad sighs; one hand is more than enough to move the pieces across the board, and not nearly enough to dismiss Berelain.